Small-sided Game - 6 against 6 and 6 flex players - Chelsea FC | YouCoach Skip to main content

Small-sided Game - 6 against 6 and 6 flex players - Chelsea FC

Small-sided Game - 6 against 6 and 6 flex players - Chelsea FC

 
Equipment
  • 16 markers
  • 12 vests, 6 of one color and 6 of another color
  • 2 regulatory goals
  • Balls
Preparation
  • Playing area: 40x30 meters
  • Players: 18 + 2 goalkeepers
  • Duration: 21 minutes
  • Series: 3 series of 5 minutes with a 2 minutes pause of passive recovery
Summary Secondary Objectives
Thematic match of 6vs6 in a reduced pitch, useful to train ball possession, completion and the creation of numerical superiority
Losing your marker, Pass, Support, Finishing, Creating width and depth, Ball possession
Organization
In the chosen area of the pitch, make a playing area of 40x30 meters. Place 2 regulatory goals in the center of the short sides of the pitch. Make 8 goals of 3 meters using the markers and place 2 of them on each of the sides (As shown in the picture). Divide players into 3 teams of 6 players each using the vests. Two teams start from the inside of the pitch. The other 6 players (Flex players) from the third team go each of them between the two respective goals along which they can move (See picture).
Description
  • The exercise includes a thematic match of 6v6 adding 6 flex players along the 4 sides of the playing area
  • The team that possesses the ball to be able to finish the action more easily can be supported by one of these flex players to create a situation of numerical superiority (Example in the picture)
  • At the end of the series the winning team will be the one that scores the most goals
  • At the end of each series teams swap with the flex players

 

Rules
  • The flex player can only go to the goals on their left or on their right
  • The exchange between inside players and flex players is only valid if the pass goes through one of the goals
  • The flex player can only touch the ball a maximum of 2 times
  • If the flex player assists a goal it is worth 2 points
  • When the ball goes out the the pitch without going through the goal, the flex player starts playing the ball with the team that is waiting for the ball possession
Variations
  1. Teams inside the pitch play attacking and defending all of the goals. The action always starts from the goalkeeper
Coaching Points
  • Useful exercise to train players on unmarking and positioning in such a way that they can receive the ball
  • Encourage the team that possesses the ball to look for the flex player in order to develop a situation of numerical superiority
  • Encourage the team to keep a high rhythm to avoid giving time to complete passes
  • During the exercise, verbal communication is very important between teammates.

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