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Ball possession 6 vs 6

Ball possession 6 vs 6

 
Equipment
  • Sufficient markers to outline the field
  • 6 vests (Red in the picture)
  • 7 cones
  • Sufficient balls to ensure continuity
Preparation
  • Playing area: 40x30 meters
  • Players: 12
  • Duration: 15 minutes
  • Series: 3 series of 4 minutes with 1 minute of passive recovery
Summary Secondary Objectives
Theme game 6 vs 6 to train ball possession under pressure
Oriented control, Losing your marker, Pass, Marking, Intercepting, Tackling, Creating width and depth
Organization

Form a 35x25 meters playing area using the markers. Inside of the rectangle players can take position freely as shown in the picture, divided into 2 teams of 6 players. Place 7 cones along the whole playing area. Give the ball to one of the two teams.

Description
  • The 6 players with the ball must try to maintain possession as long as possible
  • The 6 players without the ball must try to regain it
  • Players must try to topple one of the cones as soon as possible. If a cone is hit the team who toppled it scores 1 point

 

Variations
  1. The team with ball possession scores 1 point if they perform a triangulation on a cone
Coaching Points
  • To perform the exercise at 100%, it is suggested to add options (e.g 6 consecutive passes are worth 1 point). This allows players tha possess the ball to be fast when passing the ball between teammates. On the other side the team without the ball has to be constantly pressing until they regain the ball.
  • Ball possession:
    • Create possession triangles to avoid opponents
    • Work on the reaction to the negative transition, once the player loses the ball, the closest player to the ball, presses the opponent while teammates get closer
    • Work on the distances between players
    • Work on body positioning during the reception, it should always be facing the widest part of the pitch
    • Encourage the give and go: After passing the ball to a teammate, the keeps running to an empty space to receive the ball again
    • Minimum ideal unity: The player that has the ball must always have available a minimum number of players that can guarantee him a pass at any time
    • The player that is closer to the one that possesses the ball must choose what to do, approaching or moving to depth, activating consequently the related movement of teammates
    • Encourage players to perform the counter movement to lose the marker and the consequent reception of the ball
    • To accomplish a continuous mobility and keep the propper staggering, two close players who are on the same line either vertical or horizontal have to move, creating diagonal lines
  • Increase or reduce the dimension of the rectangle based on the available number of players

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